Fishing controls aside, it’s hard to determine what exactly makes this game a PS5 exclusive as limited stock leaves the console hard to get a hold of. These anemic changes leave the heaviest lifting to the original content, which is unfortunate for the developer’s first exclusive outing on the new system. The fishing minigame uses the PS5’s controller in an interesting way, but it adds about as much depth as Malibu Stacy’s new hat. But while fishing can offer some decent gear ahead of the shopping curve, it’s still fairly basic aside from interesting controls and is unlikely to be a selling point for most. After hooking a fish, the R2 button’s tension gives immediate feedback on how much the fish is struggling and provides a satisfying tactile feel to what is often a rote minigame. The latter provides the only utilization of the PS5’s unique features. The former offers a lot of flexibility with party building, but this isn’t recommended for newcomers as you can select party members who are not part of the main story. More significant additions include the new Arrange Mode, wherein nearly every character in Neptunia ReVerse is made available from the outset, and a fishing minigame utilizing the PS5’s haptic triggers. These menus are clean and snappy and represent one of the nicest elements of the game, though the cursor in the main menu is a bit too subtle, and this can give colorblind players like me a bit of trouble. Every menu in the game has seen an overhaul, complete with splashes of impressive art adorning the main menu. The game does make a few attempts to evolve beyond the new release to make it seem like a new game. Little has changed in the transition, including a few instances where the dialogue mistakenly refers to this release as Hyperdimension Neptunia Re Birth 1. For the most part, you experience the same events, the same characters, and the same areas. By this, I mean the core game is exactly the same as it was in 2014. Neptunia ReVerse uses 2014’s PS Vita remake, Hyperdimension Neptunia Re Birth 1, as the foundation for this release. While the UI has seen a new coat of paint, underneath is the same old Nep Nep. Neptunia reverse 2 series#A celebration for fans and newcomers over the last decade seemed like the perfect time for me to take a fresh look at the series and see what Compile Heart’s best foot forward looks like. The first PlayStation 5 exclusive for the developer, Neptunia ReVerse promises the story and experience of Hyperdimension Neptunia with updates that reflect the progress Compile Heart has made over the years. Generally, I find little to love but remain optimistic that the right game will show me the magic the fandom sees.įor the series’ ten-year anniversary, Compile Heart is celebrating by releasing a brand new version of the original game. I was among those turned away by the original Neptunia, but seeing the fandom grow over time leads me to occasionally poke my head into Compile Heart games with an open mind, hoping that the newest release will be the one that finally breaks through. Nonetheless, the series garnered a cult following and has persisted to this day, with Compile Heart using the systems built for Neptunia as a foundation for future releases, both in the series and new IPs outside of it, such as Fairy Fencer F. Unfortunately, reviewers were unhappy with the release and were driven away by obtuse game mechanics and low production values. Promising biting gaming satire wrapped in a moe magical girl aesthetic, the original game garnered a lot of attention before release. The Neptunia series casts the personifications of the real-world console war (circa 2010) in an endless battle for supremacy in the world of Gamindustri. The subsidiary of Idea Factory has been around for fifteen years, but one of their most well-known franchises debuted a decade ago. I am Sisyphus, and Compile Heart is my boulder.
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