![]() ![]() With electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more, the urban sprawl will be a whole new battlefield on June 4th, BATTLETECH: Urban Warfare is available for preorder now at the SRP of $19.99 and is also available in the BATTLETECH Season pass.Ĭity combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction. ![]() Urban Warfare will bring 'Mech combat to the vast cityscapes of 3025. STOCKHOLM - ApParadox Interactive and Harebrained Schemes today unveiled details for the next big thing to hit BATTLETECH this summer. New Encounter - Attack and Defend is a challenging new mission type where your mercenaries must destroy an enemy's base to stop a steady stream of attackers before they can overcome your forces and knock out your employer's base.īATTLETECH and the Flashpoint DLC are available at a discount on Steam to celebrate the explosive launch of Urban Warfare, with the discount available until Friday, Jat 19:00 CEST (10:00AM PDT).New destructible city environments, electric warfare, BattleMechs, Flashpoints, and more.Three New Enemy Vehicles - The Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe. ![]() The Flashpoints in Urban Warfare do not require the BATTLETECH: Flashpoint DLC to play. New Flashpoints - A wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards.The Javelin is a compromise between speed and firepower, with close-range knockout power. Two New BattleMechs - The experimental Raven 1X sports an advanced electronic warfare package combining ECM and Active Probe systems into a lightweight component.Meanwhile, `Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. `Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems, and immune to indirect fire. Electronic Warfare - The return of these lost technologies will forever change the 31st century battlefield.New hazards like destroyed coolant exchanger buildings and broken electrical transformers that disrupt targeting will drastically change the battle as you go. Every building in the new urban biome is fully destructible, so you're never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Urban Combat - Street brawls introduce new tactical gameplay challenges as `Mech combat moves from wide-open natural landscapes to vast urban sprawls.Be wary of the hazards of city combat: explosions, floods and ECM are right around every corner!Key features: New street features, the return of forgotten technologies, challenging sight lines, collateral damage and maximum destruction await in Urban Warfare. Featuring vast cityscapes, electronic warfare systems, and new BattleMechs like the Raven, BATTLETECH: Urban Warfare is available now for $19.99 / €19.99 / £15.49 MSRP and is also available in the BATTLETECH Season Pass.Ĭheck out the Urban Warfare launch trailer: ![]() STOCKHOLM - JParadox Interactive and Harebrained Schemes today released the Urban Warfare expansion for BATTLETECH, taking `Mech combat to the streets. Urban Combat, Electric Warfare, Raven BattleMech, New Flashpoints, and More ![]()
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